Game Art and Animation, BFA (Boston)
Source: https://catalog.northeastern.edu/undergraduate/arts-media-design/art-design/game-art-animation-bfa/ Parent: https://catalog.northeastern.edu/undergraduate/arts-media-design/art-design/
Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.
Universitywide Requirements
All undergraduate students are required to complete the Universitywide Requirements.
NUpath Requirements
All undergraduate students are required to complete the NUpath Requirements.
NUpath requirements Creative Expression (EI), Interpreting Culture (IC), Societies and Institutions (SI), and Analyzing/Using Data (AD) are met through the major course requirements. All other NUpath requirements must be met through electives.
Game Art Courses
Course List
| Code | Title | Hours |
| --- | --- | --- | | ARTF 1000 | Art and Design at Northeastern | 1 | | Art + Design Fundamentals Required | | | | ARTF 1240 and ARTF 1241 | Making with Video, Sound, and Animation and Making with Video, Sound, and Animation Tools | 2 | | Art + Design Fundamentals Electives | | | | Complete 6 semester hours from the following: | | 6 | | ARTF 1200 | Representational Drawing | | | ARTF 1210 | Abstract Drawing | | | ARTF 1220 | Elements of Visual Composition (with optional ARTF 1221) | | | ARTF 1230 and ARTF 1231 | Making with Form and Materials and Making with Form and Materials Tools | | | ARTF 1250 and ARTF 1251 | Designing Interactive Experiences and Designing Interactive Experiences Tools | | | Art History Required | | | | ARTH 1001 and ARTH 1002 | Visual Intelligence and Seminar in Visual Intelligence | 4 | | ARTH 2212 | Survey of the Still and Moving Image | 4 | | Art History Elective | | | | Complete 4 semester hours from the following: | | 4 | | ARTH 1100 | Interactive Media and Society | | | ARTH 2200 | Topics in Design History | | | ARTH 2210 | Modern Art and Design History | | | ARTH 2211 | Contemporary Art and Design History | | | ARTH 2215 | History of Graphic Design | | | ARTH 2311 | The Science of Art, the Art of Science | | | ARTH 2312 | Revolutionary Design and Propaganda in Eastern Europe | | | ARTH 2313 | Global Networks in Early Modern Art and Visual Culture | | | ARTH 3000 | Topics in Visual Studies | | | ARTH 3211 | Performance Art | | | ARTH 4000 | Topics in Visual Studies | | | ARTH 5600 | Landscape and Ecology in Visual Culture | | | Game Art Required | | | | ARTD 1001 and ARTD 1002 | Media Art, Culture, and Social Justice and Seminar for ARTD 1001 | 4 | | ARTD 2100 | Narrative Basics | 4 | | or GAME 2355 | Narrative for Games | | | ARTD 2370 and ARTD 2371 | Animation Basics and Animation Tools | 5 | | GAME 1110 | Games and Society | 4 | | GAME 2500 | Foundations of Game Design | 4 | | Complete 5 semester hours from the following: | | 5 | | ARTD 2360 and ARTD 2361 | Introduction to Photography and Photo Tools | | | ARTD 2380 and ARTD 2381 | Video Basics and Video Tools | |
Animation and Game Design Courses
Course List
| Code | Title | Hours |
| --- | --- | --- | | Animation | | | | ARTD 3000 | Topics in Media Arts | 4 | | ARTD 3470 | Animation 1 | 4 | | ARTD 3472 | Character Design for Animation | 4 | | ARTD 3473 | Animation for Games | 4 | | ARTD 4570 | Animation 2 | 4 | | ARTD 4575 | Animation 3 | 4 |
Course List
| Code | Title | Hours |
| --- | --- | --- | | Electives | | | | Complete 16 semester hours from the following as long as prerequisites have been met. At least 4 semester hours must be at the 4000 level: | | 16 | | Game Design | | | | GAME 1850 | Experimental Game Design | | | GAME 2010 | The Business of Games | | | GAME 2650 | Introduction to Game Research Methods | | | GAME 2750 | Games Criticism and Theory | | | GAME 2755 | Games and Social Justice | | | GAME 2950 | Game Studio | | | GAME 3300 | Game Interface Design | | | GAME 3400 | Level Design and Game Architecture | | | GAME 3700 | Rapid Idea Prototyping for Games | | | GAME 3800 | Game Concept Development | | | GAME 4000 | Topics in Game Design | | | GAME 4155 | Designing Imaginary Worlds | | | GAME 4460 | Generative Game Design | | | GAME 4600 | Game Production | | | Art and Design | | | | If ARTD 3000 Topics in Media Arts (or any other topics course in the options listed below) is completed more than once, the additional completions may be allowed toward the electives. | | | | ARTD 2000 | Introduction to Immersive Media | | | ARTD 2340 | Introduction to Computational Creative Practice | | | ARTD 3000 | Topics in Media Arts | | | ARTD 3460 | Photography: Concept + Process | | | ARTD 3471 | Virtual Environment Design | | | ARTD 3480 | Video: Sound and Image | | | ARTD 4565 | Photography: Visual Strategies + Context | | | ARTD 4660 | Studio Photography | | | ARTD 4661 | Photography: Experimental Processes | | | ARTE 2500 | Art and Design Abroad: Studio | | | ARTE 2501 | Art and Design Abroad: History | | | ARTE 4901 | Special Topics in Art and Design Studio | | | ARTG 2252 | Graphic Design Principles | | | ARTG 2262 and ARTG 2263 | Prototyping with Code and Lab for ARTG 2262 | | | ARTG 3100 | Physical and Digital Fabrication | | | ARTG 3250 | Physical Computing | | | ARTH 1100 | Interactive Media and Society | | | ARTS 2340 | Painting Basics | | | ARTS 2341 | Figure Drawing | | | ARTS 3449 | Drawing in Mixed Media | | | Additional Elective Options | | | | CS 2000 and CS 2001 | Introduction to Program Design and Implementation and Lab for CS 2000 | | | PSYC 1101 | Foundations of Psychology | |
Capstone Requirement
Course List
| Code | Title | Hours |
| --- | --- | --- | | ARTD 4530 | Media Arts Degree Project | 4 |
Supporting Course
Course List
| Code | Title | Hours |
| --- | --- | --- | | MATH 1260 | Math Fundamentals for Games | 4 |
Writing Requirement
Course List
| Code | Title | Hours |
| --- | --- | --- | | ENGW 3314 | Advanced Writing in the Arts, Media, and Design | 4 | | or ENGW 3315 | Interdisciplinary Advanced Writing in the Disciplines | |
Major Credit Requirement
90 semester hours required in the major
Program Requirement
130 total semester hours required
Sample Plan of Study
Four Years, Two Co-ops in Spring/Summer First Half
| Year 1 | |||||||
|---|---|---|---|---|---|---|---|
| Fall | Hours | Spring | Hours | Summer 1 | Hours | Summer 2 | Hours |
| ARTF 1000 | 1 | ARTD 2370 and ARTD 2371 | 5 | Elective | 4 | Elective | 4 |
| GAME 2500 | 4 | GAME 1110 | 4 | GAME or A+D elective | 4 | Elective | 4 |
| ARTF 1240 and ARTF 1241 | 2 | ARTF elective | 2 | ||||
| ARTF elective | 2 | ARTF elective | 2 | ||||
| ARTD 1001 and ARTD 1002 | 4 | GAME or A+D elective | 4 | ||||
| ENGW 1111 | 4 | EEAM 2000 | 1 | ||||
| 17 | 18 | 8 | 8 | ||||
| Year 2 | |||||||
| Fall | Hours | Spring | Hours | Summer 1 | Hours | Summer 2 | Hours |
| ARTD 3470 | 4 | Co-op | 0 | Co-op | 0 | Elective | 4 |
| ARTD 3473 | 4 | Elective | 4 | ||||
| ARTH 1001 and ARTH 1002 | 4 | ||||||
| GAME 2355 or ARTD 2100 | 4 | ||||||
| 16 | 0 | 0 | 8 | ||||
| Year 3 | |||||||
| Fall | Hours | Spring | Hours | Summer 1 | Hours | Summer 2 | Hours |
| ARTD 3472 | 4 | Co-op | 0 | Co-op | 0 | Elective | 4 |
| ARTD 4570 | 4 | Elective | 4 | ||||
| ARTH 2212 | 4 | ||||||
| Advanced writing in the disciplines | 4 | ||||||
| 16 | 0 | 0 | 8 | ||||
| Year 4 | |||||||
| Fall | Hours | Spring | Hours | ||||
| ARTD 4575 | 4 | ARTD 4530 | 4 | ||||
| ARTH elective | 4 | GAME or A+D elective | 4 | ||||
| GAME or A+D elective | 4 | Elective | 4 | ||||
| Intro to photo or video basics | 5 | Elective | 4 | ||||
| 17 | 16 | ||||||
| Total Hours: 132 |