Metadata
Title
Accessible Media: Supports All Senses
Category
general
UUID
84a798de703644d89e39ee170f98df9b
Source URL
https://accessibility.huit.harvard.edu/images-and-media-developers
Parent URL
https://accessibility.huit.harvard.edu/developers
Crawl Time
2026-03-23T03:09:09+00:00
Rendered Raw Markdown

Accessible Media: Supports All Senses

Source: https://accessibility.huit.harvard.edu/images-and-media-developers Parent: https://accessibility.huit.harvard.edu/developers

Images can improve usability by making orientation and interaction elements easy to recognize and use. Developers must ensure the interface is accessible and usable without access to visual cues, and that people who need a custom display can still access images. In addition, media accessibility requires that any player used to present audio and video is accessible to assistive technology and keyboard users.

When developers focus on accessible media:

Provide Accessible Images

Images can be an effective way to convey meaning, such as to provide additional information to text content or to assign labels to buttons. Text alternatives are vital for people who can’t see them. When icons are added as images, the best practice is the same as for providing alternative text for images. When other methods are used, such as background images or icon fonts, additional care is needed to ensure that their meanings are available to screen reader users, people with reading difficulties, and those who use Windows Contrast themes or who need to apply a user-defined style sheet that changes fonts.

Testing

When an image is being used for labeling a control (such as a button) or for providing information (such as a logo):

Provide an Accessible Media Player

Audio and video should be provided using an accessible media player. To support media accessibility features, including captions and audio descriptions, use a player with controls that are clearly identified and that can be operated using the keyboard (see the section on Interaction for general requirements).

Testing

For every page that includes a media player:

More Information

### ✎ Technique: Choosing a media player

Media player accessibility is essential for video content. Evaluate the accessibility and cross-device compatibility of the media player that comes with your video-distribution platform.

### ✎ Technique: Icon fonts

Icon fonts are a popular and effective method for providing scalable symbols that can be used to label controls and provide graphical information. The information provided by icons also needs to be available to people who can’t see them.

### ✎ Technique: Alternative text

Each image requires alternative text that is equivalent to the information it conveys, unless the image is purely decorative and provides no useful information. You need to be careful about what value you give the alt attribute.