Metadata
Title
Subject:Human Computer Interaction
Category
courses
UUID
49925bc0a62644ba8e063f109ebc60c5
Source URL
https://projects.scss.tcd.ie/subject_area/human-computer-interaction/
Parent URL
https://projects.scss.tcd.ie
Crawl Time
2026-03-16T07:01:43+00:00
Rendered Raw Markdown
# Subject:Human Computer Interaction

**Source**: https://projects.scss.tcd.ie/subject_area/human-computer-interaction/
**Parent**: https://projects.scss.tcd.ie

This project focuses on the rich field of algorithmic fairness where the goal is to ensure that predictions are not biased against subgroups of the population whilst maximising predictive performance. One challenge is when we focus on multiple protected attributes.

This project aims to develop detailed immersive virtual environments for social VR platforms, enhancing user engagement and interaction by leveraging advanced 3D modeling tools, and deploying them via social VR. By creating these virtual worlds, the project seeks to push the boundaries of social VR, offering richer and more immersive experiences for users through exploration … [Read more](https://projects.scss.tcd.ie/project/creating-immersive-virtual-worlds-for-social-vr/ "Creating Immersive Virtual Worlds for Social VR")

In today’s digital age, human-computer interactions rely heavily on visual and auditory feedback. However, there is a significant opportunity to enhance these interactions by incorporating haptic feedback. Haptic feedback engages the sense of touch and can significantly improve accessibility, user experience, and functionality. This project proposes developing a system that integrates haptic feedback into audio-tactile … [Read more](https://projects.scss.tcd.ie/project/enhancing-audio-tactile-interactions-in-vr-with-haptic-feedback/ "Enhancing Audio-Tactile Interactions in Virtual Reality with Haptic Feedback")

VR technology has revolutionized our digital content experience, offering immersive environments and experiences. However, current VR interfaces often fail to provide intuitive and efficient interaction methods. This project proposes the development of innovative interfaces for VR, aiming to enhance user engagement and expand the possibilities of VR applications. The primary objective of this project is … [Read more](https://projects.scss.tcd.ie/project/creating-novel-interfaces-for-virtual-reality/ "Creating Novel Interfaces for Virtual Reality")

VR technology is poised to revolutionize the arts by offering new and exciting possibilities for creative expression and audience engagement. This project proposes a technology-focused exploration of VR’s applications in the Film, Theatre, and Performance discipline, aiming to unlock innovative uses, expand accessibility, and push the boundaries of artistic expression. The primary objective of this … [Read more](https://projects.scss.tcd.ie/project/leveraging-virtual-reality-technology-for-creative-innovation-in-the-arts/ "Leveraging Virtual Reality Technology for Creative Innovation in the Arts")

HCI is at the forefront of technology evolution, constantly seeking more immersive and intuitive ways for users to interact with digital systems. This project proposes a focused exploration of how VR can reshape HCI paradigms, leading to groundbreaking user experience and usability advancements. The primary objective of this project is to investigate and innovate in … [Read more](https://projects.scss.tcd.ie/project/advancing-human-computer-interaction-hci-through-virtual-reality-vr-2/ "Advancing Human-Computer Interaction through Virtual Reality")

\*Unfortunately I am at capacity for 25-26 and am unable to take on any more project supervision \* Smartwatches are increasingly used to track a variety of health-related data, but the focus is mainly on automated tracking. This project will investigate different modalities for entering self-tracking information via smartwatch. The project will suit better students … [Read more](https://projects.scss.tcd.ie/project/smartwatch-tracking-interfaces/ "Smartwatch tracking interfaces (TAKEN)")